Joseph Carothers
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Bitburner Hacking Scripts

The development journey of a Bitburner hacking script, starting from a basic version (hck-1) to a fully-featured final release.

GitHub ↗Wed Sep 25 2024 · 2 min read
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Evolution of Bitburner Scripts: From hck-1 to Final Version

Introduction

Bitburner is a unique game where players can automate tasks using scripts to hack servers, grow networks, and manage resources. This post explores the evolution of a Bitburner script, tracing the journey from its initial version, hck-1, to the final, fully-featured release. Along the way, we'll highlight improvements and key takeaways from each iteration.

Iteration 1: hck-1

  • Objective: Automate basic hacking tasks and learn the game's scripting mechanics.
  • Features:
    • Simple server scanning and hacking functions.
    • Basic logging to track script activity.
  • Challenges:
    • Limited functionality that handled only basic tasks.
    • Inefficient resource usage, leading to slower execution and high system load.

Iteration 2: hck-2

  • Objective: Improve script efficiency and expand functionality.
  • Features:
    • Enhanced server scanning with filters for better targeting.
    • Basic error handling to prevent crashes.
    • More detailed logging.
  • Changes:
    • Refactored code to improve readability and modularity.
    • Added utility functions to reduce code duplication.

Iteration 3: hck-3

  • Objective: Introduce multi-threading and parallel execution.
  • Features:
    • Multi-threaded operations for simultaneous hacking.
    • Parallel execution of grow and weaken scripts for balanced resource usage.
  • Changes:
    • Implemented dynamic thread allocation based on server capacity.

Iteration 4: hck-4

  • Objective: Add a user interface (UI) for real-time monitoring.
  • Features:
    • UI components to display script progress.
    • Real-time updates on hacking status, success rates, and efficiency.
  • Changes:
    • Integrated React for UI management and real-time state updates.

Iteration 5: hck-5

  • Objective: Strengthen error handling and improve security.
  • Features:
    • Robust error handling for edge cases.
    • Security checks for access permissions before executing operations.
  • Changes:
    • Introduced validation steps and enhanced logging for better debugging.

Iteration 6: hck-6

  • Objective: Optimize performance and resource usage.
  • Features:
    • Real-time performance monitoring to detect bottlenecks.
    • More efficient resource allocation for better overall performance.
  • Changes:
    • Refactored code for streamlined operations and lower system load.

Iteration 7: hck-7

  • Objective: Finalize and prepare for deployment.
  • Features:
    • Full hacking automation with a user-friendly interface.
    • Final bug fixes and UI improvements.
  • Changes:
    • Cleaned up redundant code and improved documentation.

Final Version

  • Objective: Deploy the polished script.
  • Features:
    • Comprehensive automation with real-time UI.
    • Robust error handling and extensive documentation.
  • Changes:
    • Final optimizations for smooth execution and easy setup.

Conclusion

The evolution of the Bitburner script, from hck-1 to its final version, showcases continuous iteration, optimization, and refinement. Key lessons learned included the importance of thread management, error handling, and maintaining a clean, modular codebase. Future improvements could focus on advanced security and performance metrics, as well as further UI enhancements.